OTGs17


Developer's log updated 06.2025
Knights TD is currently in development (estimated release date 08.2025)
project details
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Vast World — discover an enormous continent map where every corner is filled with life and events
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Faction Diversity — multiple nations are represented in the game, each with their own vision of the continent’s future
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Deep Mechanics — the game is built on RTS genre principles, providing extensive strategic planning opportunities
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City Development — construct various types of buildings and develop the economy of your settlement
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Weight of Rule — every decision you make as a ruler carries significance and can impact the fate of your city
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Vassalage System — manage one of numerous castles and choose which ruler to pledge allegiance to for survival
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Freedom of Choice — the game lacks linear storytelling — only your decisions determine your destiny
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Unique Stories — each race possesses its own special history that unfolds as you progress


Fortress TD2 (09.2026)
-minor changes will only affect the leveling of weapons.
-a more user-friendly interface will be developed and it will be possible to upgrade only one type of weapon.
-the number of weapons will be increased.

Fortress TD3 is a very large and ambitious project (completed by 50%) (approximate release date 2025)
I will highlight some features
- build the base exactly the way you like it. Get resources, and if you need a bigger base, then just find a new building site.
-we travel through the endless open world on a huge amount of transport, and if you suddenly run out of fuel, it's not a problem, we'll use the underground subway.
-you need a turret, just take it out of your backpack anywhere, then install a weapon to your liking on the turret. But that's not all, choose ammunition from eight types.
-send a transport with resources to a neutral shelter, sell extra weapons and buy a super-heavy tank for the indestructible defense of your shelter.
-use the miner's robot for accelerated mining or install weapons from your arsenal on it, and then take it with you on a foray for resources.
-it is impossible to describe this game in words, but its main feature will be an intuitive interface, which I have been developing separately for more than half a year.



